Chapter 2- Primitive Modeling using MAYA | FREE tutorial , lesson & video training | Beginner | Advanced page 1
search - 3d max tutorial free contact - 3d studio max training free feedback - 3d max lesson
quickmenu - 3ds max training free
 
copyright-protection
sajuonline - free 3d max tutorial site links - 3d max tutorial / lesson sajuonline - about 3d max tutorial
 
 
   

maya-tutorial

Chapter 2 - Primitive Modeling using MAYA (Beginner tutorials & video lessons)
Author - Saju Asokan
Last Updated: June 22 2009
Note: Please don't save this page for offline viewing. These lessons will be available online 24x7 free of cost. Your visit to each page on this site gives a small revenue through advertisements, that helps to keep this site online and meet the associated expenses.
 
| Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | of 9 |
  Key Topics
 
 
 
 
 
 
 
 
In this chapter, we will look into the fundamentals of primitive modeling in Maya. The technique is quite simple to learn and is effective in a lot of scenarios. Let's begin.
What is Primitive Modeling in Maya:

Primitive modeling in Maya, in simple terms is nothing but combining the primitive objects and shapes like sphere, cube etc and modifying their shape to form a desired object of our choice.

In this chapter we will model a scene containing a table, a vase and a table-sheet. Let's start with the table modeling using Maya. Shall we?

Modeling a Table using primitives using Maya

Before starting our primitive modeling of the table, let's think what all we would need to create a table. We need a cube to form the planar surface of the table and four cylinders to form the legs. It's that easy to model a table. Let's do it.

Create a new scene by clicking File > New Scene from the main menu bar in Maya and save it as 'chap-02-save-table-vase-scene'

Click on Create > Polygon Primitives > Cube from the menu.

Note: Alternatively you can click on the 'Polygons' tab from the Maya Shelves and click on the 'Cube' icon from there maya shelf polygon cube (move the mouse pointer over each item and you can see the help pop-up appearing).

 

Now click and drag inside the persp view to define the base of the cube. Once you are happy with the size of that, release the mouse button. Now click and drag the mouse in the vertical direction in Maya to define the height of the cube.

Enable shading for the persp view in Maya by clicking on Shading > Smooth Shade All from the menu within the persp panel.

Don't bother about the size of the cube. We will change that easily in the next step.

Changing the size of the cube using the Channel Box in Maya

Remember the Channel box in Maya, that I introduced in the first chapter? We will use it to change the size of our cube easily.

Click on the cube in the persp view to select it. Now click on the button to show/hide Channel box maya show hide channel box as we mentioned in the first chapter.

In the channel box in Maya, you will see a section 'Shapes' under which you can see the 'Inputs'. These inputs defines your currently selected object. Click on the 'polyCube1' as shown in the figure. You will see a set of parameters that defines your object in Maya. Change the values to reflect those values in the channel box image shown.

The object in your scene will reflect the changed values that you entered in the channel box in Maya.

channelbox-tabletop-cube
maya cube primitive modeling
Changing the name of our object in Maya
You can change the name of our table-top cube object using the channel box. Keeping the table-top object selected, click on the text reading 'pCube1' and change it to Table-Top and press Enter. Our table top object has got the new name.
 
Now let's move on to creating the legs for the table in Maya in the next page
Maya free tutorial / lesson
 
Latest Additions
maya bubble Maya
3ds max tutorial modeling head
Key frame animation
3ds max tutorial modeling body
Primitive Modeling in Maya
3DS MAX
3ds max tutorial modeling head
Modeling human head in 3DSMax
3ds max tutorial modeling body
Modeling female body in 3DSMax
3ds max tutorial character rigging
Character rigging - Biped - Physique
ARTICLES
article spirituality how i met god
How I met God? Life incident
JUST 4 GEEKS
technical article how to build steering wheel
Build a Racing wheel yourself
 

Warning: include(/home/saju/public_html/include-pages/ads/right-pane-mid-ad.php) [function.include]: failed to open stream: No such file or directory in /home/saju/public_html/Pages/Learners-corner/Maya/basics/chap-02/chap-2-primitive-modeling-page1.php on line 505

Warning: include() [function.include]: Failed opening '/home/saju/public_html/include-pages/ads/right-pane-mid-ad.php' for inclusion (include_path='.:/usr/lib/php:/usr/local/lib/php') in /home/saju/public_html/Pages/Learners-corner/Maya/basics/chap-02/chap-2-primitive-modeling-page1.php on line 505
3DS MAX Tutorials
BASICS
3ds max tutorial getting started
C01: Getting Started with 3DS Max
3ds max tutorial viewports and cameras
C02: Viewports & Cameras
3ds max tutorial texturing lighting rendering
C03: Texturing, Lighting, Rendering
3ds max tutorial keyframe animation
C04: Keyframe animation
INTERMEDIATE
3ds max tutorial primitive modeling
C05: Primitive Modeling basics
3ds max tutorial primitive modeling advanced
C06: Primitive Modeling continued
3ds max tutorial setting up a scene
C07: Setting up a Scene
3ds max tutorial materials textures
C08: More on Materials & Textures
3ds max tutorial lighting
C09: More on Lighting
3ds max tutorial fire effects
C10: Fire Effects in 3DS Max
3ds max tutorial keyframe animation advanced
C11: More on Keyframe animation
ADVANCED
3ds max tutorial modeling human head
C12.1: Modeling a human Head
3ds max tutorial modeling female body
C12.2: Modeling a Female Body
3ds max tutorial modeling human arm
C12.3: Modeling a human Arm
3ds max tutorial modeling human leg
C12.4: Modeling a human Leg
3ds max tutorial combining female human model
C12.5: Combining the human model
3ds max tutorial modeling ear
C12.6: Modeling a human ear
3ds max tutorial character rigging
Ch-13: Character rigging
 
Articles
SPIRITUALITY
spirituality article does god exist
Does God exist?
spirituality article how i met god
How I met God? Life incident
JUST 4 GEEKS
article for geeks how to build a racing wheel gaming yourself
Build a Racing wheel yourself
TECHNICAL ARTICLES
technical article 3d modeling a to z
3D Modeling A to Z
technical article what is 3d animation
What is 3D Animation?
technical article computer graphics in special fx
Computer graphics in Special FX
 
 
 
  | Learner's corner | 3DS MAX Tutorial - FREE | Articles - Does God exist? | How I met God | Build Gaming Wheel | Breakup Advice | Links |
 
 
Copyright © 2006-2007- Saju Asokan. All rights reserved. Read Disclaimer for details
 
 
How do you rate this page's content ? Please send us a Quick FEEDBACK , which helps us to serve you better